RAW SOURCE: Get Instant Income* with Maf: Starfleet Battles Game Licenses

URL: https://perryjones.medium.com/get-instant-income-with-maf-starfleet-battles-game-licenses-efc4a2d82887 Published: Jan 8, 2023

⚠️ Note: This source is real-world business/promotional content, not game lore or fiction — see Invalidated Content Addendum — 🔴 this content has since been declared invalid in whole by the creator for the archived summary. Live payment/checkout links present in the original article are intentionally omitted from this archive.

Content (close paraphrase, unfiltered, payment links omitted)

Headline: "Get $520 to $20,800 Every Month Tax Free." Maf: Starfleet Battles is described as the only game that pays players to play, and this offering lets buyers get paid without playing.

A Game Development License, priced $25,000 to $1,000,000, pays $520 to $20,800 monthly starting 30 days after purchase, continuing as long as the account stays open. Payment mechanism: 50% of the purchase is reserved to fund the first 24 months of payments; payments continue past 24 months if enough players/market activity exists, which the article states it doesn't expect to be a problem.

Stated risks: substantial but "manageable." First 24 months are "essentially, but not 100%, guaranteed" via the reserved 50%. The other 50% funds game development; developers estimate a playable prototype within 2–6 months of contribution. In-game revenue is expected (not guaranteed) to sustain payments indefinitely. Listed risk factors: war, economic collapse (in or outside the game), pandemics, plagues, asteroid strikes, worker strikes, legal hazards, government interference, tax issues, and other unforeseen events.

Mechanics: Step 1 — purchase either a $25,000 Small City License (grants game access AND income) or a Game Development License (income only, no game access). Step 2 — paperwork: the purchase is an "Asset Transfer" to the Kearsedge Boston Group, a registered Business Trust and parent company of Mafgames (publisher of Maf: Starfleet Battles). The purchaser becomes both Grantor and Beneficiary of the Trust, entitled to monthly payments equivalent to 24.96% annual interest, ranging $520–$20,800 depending on the License purchased.

Tax treatment: income is tax-free until the purchaser has received 100% of their original Asset Transfer back; can remain tax-free indefinitely by purchasing additional Licenses. Purchasers can "stack" (buy several at once) or "ladder" (buy a new one as an old one expires) Licenses to maximize income.

The article explicitly denies being a Ponzi scheme, explaining that Ponzi schemes pay earlier investors from later investors' money and always collapse, whereas this program allocates Asset Transfers to a dedicated account, offers purchasers account/transaction visibility, and dedicates 50% of each transfer specifically to that purchaser's own repayment.

Terms and Conditions summarized: 90-day 100% refund policy (minus paid distributions). Asset Transfer establishes Grantor/Beneficiary status; 90 days marks full vetting as Beneficiary; closing the account forfeits future distributions (can reopen by purchasing another License). Distributions begin 30 days post-purchase; tax-free up to 100% of Asset Transfer value, taxable as normal income beyond that (purchaser responsible for own taxes). Risks reiterated (war, economic distress, inflation, terrorism, pandemic, insufficient players/economic activity, etc.) with a statement that up to 100% of the Asset Transfer could be lost and unrecoverable if a risk event occurs. A non-liability clause covers the game and its officers/employees/agents/subsidiaries/affiliates/parent company.

Company profit disclosure: the company profits from player economic activity, in-game sales, and License/Game Development License sales. In-game corporations (game-owned) compete with players selling ores, minerals, rare earths, gasses, spacecraft, equipment, weapons, shields, munitions, starships, etc. — game-owned entity prices are stated to generally be no less than 100% of average market price, sometimes higher, with players often able to undercut them.

Available Small City License variants (all $25,000, $520/month): Small City License, Moon Mining Facility, Asteroid Mining Company, Space Station, Starport, 1,000 Store Mall.

Game Development License tiers listed: $1,000 ($20.80/mo, "coming soon"), $5,000 ($100/mo, "coming soon"), $10,000 ($208/mo, "coming soon"), $25,000 ($520/mo), $100,000 ($2,080/mo), $250,000 ($5,200/mo), $1,000,000 ($20,800/mo), with $2.5M/$10M/$20M/$50M/$100M tiers listed as "under consideration." Payments accepted in USD plus Euro, AUD, CAD, GBP, Hungarian forint, NZD, Romanian leu, Singapore dollar, and Turkish lira (via requested payment link).

Clarification: a Game Development License does NOT grant game access — purely funding/income. A Game License (separately) grants play access. The $25,000 Small City License (in any variant) grants both. Payments continue indefinitely until account closure, game closure, or a risk event interrupts/reduces/terminates distributions. Distributions tax-free up to Asset Transfer value, fully taxable beyond that. Non-liability clause repeated at the end.