Perold Jonas — Fate RPG Character Sheet (Full Text)

Type: Systems — Game Mechanics Document (Fate RPG) Status: Canon (confirmed by creator) — full character sheet preserved per archival standard

See Perold Jonas for the full narrative character page. This page preserves the actual Fate RPG mechanical build.

Final Accumulated Character Sheet

Aspects:

  1. High Concept Aspect: Former President of Janast and Heir to LMT
  2. Trouble Aspect: Balancing responsibilities to MACOFS, Janastian Warhawks, and LMT
  3. Background Aspect: A Life of Privilege and Power; A Life of Controversy and Criticism; Loyalty and Respect from friends and colleagues
  4. Relationships Aspect: Loyal members of the Janastian Warhawks, Associates of LMT
  5. Personal Aspect: Seeking to make a positive impact on the universe

Skills:

  1. Athletics: +1
  2. Command: +2
  3. Deception: +2
  4. Gunfight: +2
  5. Leadership: +2
  6. Piloting: +2
  7. Resources: +2
  8. Negotiation: +1
  9. Warfare Strategy: +2
  10. Writing: +1

Stunts:

  1. Quick Draw: Can draw weapons quickly and easily.
  2. Negotiator: Can talk your way out of sticky situations.
  3. Space-adapted: No penalties for zero-gravity environments.
  4. Tactical Genius: Can quickly analyze and adjust to any combat situation.
  5. Military Resources: +2 to any roll involving access to advanced military technology and personnel.
  6. Wealth and Influence: +2 to any roll involving financial resources or political influence.

Powers:

  1. Military Resources: Has access to advanced military technology and personnel.
  2. Wealth and Influence: Has access to vast financial resources and political influence.

Relationships:

  1. General Tammi Li Akarin: Crushing
  2. Janastian Warhawks: Loyal and Respected
  3. LMT Associates: Respectful
  4. Tension with former Starfleet officers (resentment over "MACOFS Military Maxims" and its perceived insult to career officers)

Appearances

  • Creator-provided detail (ChatGPT export, "Fate RPG Familiarity")

Open Questions

  • Whether this specific mechanical build (skill ranks, stunts) is still the current canonical version, or has been superseded by later game-mechanics work, is undetermined